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CannonBall Z
CannonBall Z was a weekend game jam project.
Genre:
Party game
Controls:
Xbox controllers
Number of players:
2-4 - PVP
Theme:
Seven Seas
Development time:
3 days
Challenge:
Land Ahoy
#2 in enjoyment
My contributions:
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Participated in the design of the game
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Designed the main map of the game
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Created the main map of the game
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Landscape auto material​
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Water surface
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Created new 3D models(planks, ropes, small boat)
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Adjusted other 3D models(Cannon, Ship)
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Created the UI crosshair
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Set up UI for splitscreen
Measured splines to balance

Dual path for each player

Ship reveal points

Verticality options added

Bridge added for balancing

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